Suzanne&Simon.com
Whore!©
What you need:

  • 1 Plastic Drinking Cup per player (or something to hold 5+ dice)
  • 5 Dice per player
  • Loads of Alcohol
Quick Overview:

Roll dice and depending on what you get, drink, make the person to your left drink or both.
The Rules:

Whore!© is played with two or more players, each player starts with 5 dice in a plastic cup
and an alcoholic beverage of there choice. A start play is found by seeing who rolls the
highest scoring dice (i.e.), this might take a couple of goes but it won't take long.

Once a start player has been found, the game begins. The start player shakes his/her
dice drinking cup and in a swift movement brings it down onto the table (open end down)
and lifts the cup away. Your dice should all be laying flat on the table, if there are any
stacked dice or some slip out as the cup is brought to the table...take a drink.

Every 1 that is displayed on the upward facing side of the dice, goes into the center of the
table. These Dice are now out of play. Every 6 that is displayed on the upward facing side
of the dice, goes into the cup of the player on your left. The player on the left now takes
their turn.

The game continues until someone gets rid of all their dice, this person will be Pimp
Daddy! in the next round. With each following player that gets rid of their dice they take
the next position of play in the next round. Be aware, it's easier to change seats at the
start of the next round than try and remember the order of play. The round ends when a
Gutter Whore is established (i.e. the last person who doesn't get rid of their dice ). As the
last part of play, the newly elected Gutter Whore must roll their remaining dice and take a
drink for the number they roll. If the number is over a reasonable amount (i.e.10+), you
can agree that the person just finish their beer (depending how much is left) or get them
to take an additional shot of something.
Player Specific  & Special Rules:
You can make the person lower in rank drink at any time.

Pimp Daddy - Can make anyone drink at anytime and also creates the Additional Rule*

Gutter Whore - Gets and makes everyone's drinks when they run out, however they do
have a special ability. A Gutter Whore is able to call a 'Social!' for every turn of play
(should they choose too), in which ever player must take a drink (Pimp Daddy, Gutter
Whore and everyone in between).

Additional Rule - The Additional Rule is thought up and announced by the Pimp Daddy
before the round begins, this means that there is no Additional Rule for the first round as
there is no Pimp Daddy until the second round. The additional rule can be anything you
like, but please bear in mind the people you are playing the game with. I.e. in one game if
someone rolled a 1, 2, 3, 4 and 5 they would have to stand outside naked and do 5
jumping jacks. Another game, it was a simple case of if you roll a double or more of one
number, you would have to drink the number rolled. Drinking rules are usually the best to
use, as most people will do them.
The Ranking:

  • Pimp Daddy!
  • High-class Ho
  • Hotel Whore
  • Motel Whore
  • Roadside Whore
  • Crack Whore
  • Ta-hoe (This name can only be used in and around Lake Tahoe)
  • Gutter Whore

Note: If there are more than 7 players you make up your own additional rankings.

Disclaimer: Please be sensible when playing this game, it's very easy to get
serious messed up playing this game and hangovers of biblical proportions are
not unheard of. Simon and Suzanne would like to remind you to always abide by
the drinking laws of the state/country you live in.

Whore!© is copyrighted and used with kind permission from Suzanne Chavez